← EXCALIBUR Gantt Altitude Engine · strategic timeline — concept, sample data

Right-edge rail = altitude (climb to 60k ft, descend into the weeds) · wheel = time zoom · hold V + wheel = vertical · drag = pan (with throw) · grab a bar's ☰ grip = move it (Ctrl+Z undoes) · double-click a group bar = fold/unfold.

Needs-you is on another window ↗ — bring it back
Filters are on another window ↗ — bring it back
↕ vertical scroll · release V for time zoom
60k ft
weeds
People is on another window ↗ — bring it back
People — load vs capacity (each can carry 5 at once; red = over)
◱ dock back
🛠 THE WORKBENCH drag headers · corners resize · Alt = free move
+ add a tool — compose your panel
330ms
0 bars · fps · level weeds
on track at risk late open groups (darker = higher level) needs approval waiting on external. Color lives at the deepest open level (darker one notch per level up); grey rows are the dividers. A parent reddens as a real share of its children slip — not one bad apple.